But what brought us back up every time was the community, our humble Discord, our backers, our fan artists and speedrunners. Lemme tell you - it took us two Kickstarters to make this happen. Through its loooong development, however, I’ve discovered a game is greater than its parts. For as long as I’ve lived I’ve dreamed of making a world that people would want to explore filled with characters that they’d get to know and feel for. We hope that you get to know Aine and her world, and we hope through figuring this game out, you’ll feel that you yourself are a part of this too. From day one what we’ve wanted was to make something you come back to a decade from now and think about. We believe this game deserves to exist, its story deserves to be told, its world deserves to be explored, and we have worked tirelessly in service of that. ![]() ![]() Seriously, who’s idea was that? But yanno, me and my core team of way-too-good-for-me devs have kept at this for so many years cause we deeply believe in it. Howdy, Squidly here and I’ve been at this project for like 2 years now for some reason.
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